Health & Physical Education · Years 3–10
The Sanctum of Vitality
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prologue
Sandor
Goblin Guardian-Coach of the Sanctum
Prologue · The First Lap
Sandor times your first run — not for speed, but for honesty.
Years 3–4 · Healthy habits, kind friendships.
Years 5–6 · Teamwork, emotions, safe choices.
Years 7–8 · Body, mind, both.
Years 9–10 · Identity, risk, community health.
Train mind and body in a temple of motion — wellbeing, nutrition, and the art of the well-timed sprint.
Sanctum Novice
Built healthy habits in the early sanctum.
Personal Health (3–4)
Guardian Apprentice
Led identity, help-seeking and community health.
HPE (9–10)