prologue
Dex Dizznee
Tinker-Prodigy of the Forge
Prologue · The Forge Lights Up
Dex tosses you a half-finished gadget. "Make it do something. Anything."
Years 3–4 · Sequences and simple algorithms.
Years 5–6 · Block coding & design thinking.
Years 7–8 · Text coding & computational thinking.
Years 9–10 · Systems, evaluation, presenting work.
Design algorithms, prototype gadgets, and breathe code into clockwork familiars in a workshop that hums with possibility.
Code Spark
Sequenced, sorted, and sketched the first inventions.
Digital Technologies (3–4)
Forge-Wright
Built, tested and presented a finished invention.
Design Technologies (9–10)